Entries by jsonedecker

BlackFoot Studios moves to Unreal Engine 4

We are pleased to announce that Ground Branch is being developed using Epic’s Unreal Engine 4! Don’t worry, the majority of our completed work has moved over with a little bit of effort and things are in a much better state to move forward. For now, here are some of the main reasons for moving […]

Door Kickers: Simulations & Training nominated for multiple awards and to be showcased at I/ITSEC 2013

BlackFoot Studios is very proud to announce that Door Kickers: Simulations & Training has been selected as being among the best ‘Serious Games’ of 2013 as a finalist for the Serious Games Showcase & Challenge at I/ITSEC 2013. Door Kickers: Simulations & Training  will be on display during the 2013 Interservice/Industry Training, Simulation and Education […]

BlackFoot Studios enters partnership with Killhouse Games,Inc.

COLUMBUS, Ohio – October 30, 2013 – BlackFoot Studios LLC announced today that it has entered into an agreement with Killhouse Games, Inc. to license Door Kickers for developing premiere simulations and training products for the world’s militaries and law enforcement agencies. “Killhouse Games is a small company of passionate game developers, with the respect […]