COLUMBUS, Ohio – October 30, 2013 – BlackFoot Studios LLC announced today that it has entered into an agreement with Killhouse Games, Inc. to license Door Kickers for developing premiere simulations and training products for the world’s militaries and law enforcement agencies.
“Killhouse Games is a small company of passionate game developers, with the respect and knowledge it takes to create a product which properly captures the spirit of modern urban combat,” said John Sonedecker, founder of BlackFoot Studios. “We’re proud to partner with a company that shares similar values to our own.”
The Door Kickers platform is perfectly suited to BlackFoot Studios’ vision for their products. It provides both the low development costs and versatility needed to quickly iterate and deliver content.
“It’s a really clever and easy-to-learn engine, which will run on basically any machine,” says Sonedecker. “It gives us the opportunity to develop a product for quick deployment, and it affords our customers the added convenience of easily producing their own modifications and additional content. We’re really excited to deliver the educational simulation tools needed to train today’s warfighters and first responders, to safely execute some of the world’s toughest jobs.”
“The top down perspective and clear graphics in Door Kickers are designed to put the emphasis on presenting the tactical situation, and from day one we had a training version in mind” says Dan Dimitrescu, co-founder of KillHouse Games. “Having followed Blackfoot Studios for the past couple of years I knew John’s experience in developing for the discerning gamer and the military trainer alike. With their intimate knowledge of the subject matter and the solid ethics that guide them in business, we are thrilled to have Blackfoot studios develop the Simulation and Training version of our game. They are in a great position to capitalize on our technology and to deliver the maximum of quality to the end user – the man on the line.”
Door Kickers: Simulations & Training will focus on the planning and execution phases of Close Quarters Battle (CQB) employed by many of today’s military and police forces. It will allow instructors to teach and then grade the methods of their trainees, using an easy-to-use interface. BlackFoot Studios plans worldwide availability of Door Kickers: Simulations & Training to government and law enforcement agencies, in the first quarter of 2014.
About Door Kickers
Door Kickers is a top-down, primarily 2D, real-time strategy combat game, created in the spirit of the original Rainbow Six and SWAT titles. Players must use their planning skills to their advantage, and draw out both the flow plan and firing sector of each team member as they attempt to safely navigate and clear a multi-room structure. Complex actions – such as door breaches and grenade deployments – can be easily programmed and queued to hotkeys, so that players may design the ideal plan, and simply hit “Go”, as their team executes every order according to plan. As the situation develops, players are able to pause the action in order to quickly reasses and adapt as needed.
About Killhouse Games
KillHouse Games SRL, based in Bucharest, Romania, was founded in 2012 by Dan Dimitrescu, Mihai Gosa and Catalin Saitan, veterans of the Silent Hunter submarine simulation development team.KillHouse Games focuses on military themed games that offer the player an unique blend of polished experience and controls, quick and easy play, challenges for the thinking gamer and a solid essential base of real tactics and technologies.With solid multiplatform development experience and having contributed to numerous big name titles on the market, the team was able to quickly develop a solid engine and release Door Kickers to crowdfunding and on Steam Early Access, to the acclaim of players and critics alike.
Additional information about KillHouse Games can be obtained through KillHouse Games Web site at http://inthekillhouse.com/
About BlackFoot Studios
BlackFoot Studios LLC, based in Columbus, Ohio, was founded in 2004 by John Sonedecker, a veteran developer who has been involved with some of the gaming industry’s most prominent and successful realistic tactical shooter franchises.With a team of visionary programmers and artists, BlackFoot Studios’ goal is to develop simulations and gaming products that cater to the military and law enforcement space as well as the simulation and tactical games space. The studio firmly believes that it is important to balance complicated actions with intuitive interface design.With the studio’s talent for creating challenging realism while maintaining fun game play, gamers will find themselves in an immersive world of military Special Ops, with never before presented perspectives and gameplay.
Additional information about BlackFoot Studios can be obtained through Blackfoot Studios web site at http://www.blackfootstudios.com/