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About james01

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  1. Well said. -'DEBUGGING' Rainbow six vegas 2 - Had to wait several weeks for the patch, and even then it only worked after the second patch release.
  2. I agree, it makes things more interesting and less repetitive. Best COOP game IMO was SplinterCell:Chaos Theory, there were more to the missions than just 'run and gun'. It required more thought in tactics.
  3. Thanks for the info.
  4. Well, I am interested in constructing some models for use in a possible mod. Generally characters are between 3500-5000 triangulated polygons. I just wanted some rough 'specifics' for the items that I wanted to model like weapons and characters. Any info would be appreciated ...
  5. I would like to know if someone could tell me the rough estimates of the polygon count limitations for the following 3d model items for gb: a) 1st person main weapon/rifle 1st person arm/hands c) character head d) character body Thanks