DetCord

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About DetCord

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  • Birthday 08/28/1983

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    Fort Leonard Wood, MO.

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  1. The Long Road Home

    Kinda suffers initially from the same issues as other series (SEAL Team) but its spot on with regards to the events of Black Sunday. It's certainly gotten better with subsequent episodes. I was in Sadr City in 08 during the Surge with 1ID. It was running gun battles all day, everyday. It was nonstop on some occasions. We were black on ammo more times than I can count. That said, if you have a valid interest in how events played out as reported by a embed, I'd give the series a go. As for the poem. It's something we all memorized. I have a rendezvous with Death At some disputed barricade, When Spring comes back with rustling shade And apple-blossoms fill the air- I have a rendezvous with Death When Spring brings back blue days and fair. It may be he shall take my hand And lead me into his dark land And close my eyes and quench my breath- It may be I shall pass him still. I have a rendezvous with Death On some scarred slope of battered hill, When Spring comes round again this year And the first meadow-flowers appear. God knows 'twere better to be deep Pillowed in silk and scented down, Where love throbs out in blissful sleep, Pulse nigh to pulse, and breath to breath, Where hushed awakenings are dear... But I've a rendezvous with Death At midnight in some flaming town, When Spring trips north again this year, And I to my pledged word am true, I shall not fail that rendezvous.
  2. Operation Barbarossa

    Current Status - November 42 After almost two months of bloody fighting, Leningrad has fallen. Almost 27K (2K German, 5K Finnish, 20K Soviet) men on both sides fought and died to bring this stalemate to a close in a mere two months. Most of the German causalities suffered were a result of a large-scale Fallschirmjäger paratrooper assault on the city itself, and the resulting Finnish attempt to relieve them once it became evident it had failed. Civilian causalities are even greater. Infrastructure was all but destroyed by retreating Soviet Forces and logistical support will be hampered until I can get the port up and running. If it wasn't for a breakthrough by Finnish forces along the Vip Line this battle would've likely ended the same as it did in reality. September - November (Primary/Big Picture) Objectives Status Capture of Leningrad: Achieved Capture of Murmansk: Achieved Encirclement and defeat of the 15-22 Guards: Achieved Capture of Stalingrad: Not Achieved Capture of the KRV Oil fields: Failed As with all things in war, not everything has gone as planned. Not only was Soviet resistance greater than expected but winter is setting in. Regardless of how well prepared my forces are the Russian winter is playing havoc with my supply lines, greatly hampering troop morale, impeding movement and it isn't even January yet. Still, I have shifted considerable resources East. Not only in manpower, material and funding, but also experienced officers and NCO's. I was forced to pull said assets from units manning their defensive positions along the French coast. I have a bad feeling about that... That said, the situation isn't as dire as it was for Germany around the same time period in 41. Waiting a full year to properly outfit my forces with winter fighting kits has paid off. My troops aren't huddled around tiny fires and kit stoves attempting to stay warm. They're well equipped this time around and their fighting strength is essentially the same. November - December Battle Plans Finnish forces will push east and capture Arkhangelsk and halt. Digging in and creating a blocking line. Army Group North along with Combined Force Baltic's from the newly liberated nations (EST, LAT, LIT, BEL) will surround Moscow from the west. Elements from Army Group Center (Panzer Grp Dietrich and Heers Grp Heinz) will blockade and surround Moscow from the south and east while 22-31 assault Stalingrad North. Army Group Center along with Combined Forces East (ROM, HUN, SVK) will proceed to secure the Georgian frontier, surround Stalingrad and push toward the Caucasus oil fields. You should already see that grey line in the south. Also, America has entered the war.
  3. TV Show: Seal Team

    Tyler is a former Ranger and CAG (Delta) operator, so he knows his s%$t. They could've had Don Shipley and Chief Ed Byers as advisers on the show and it wouldn't have helped the terrible writing.
  4. DCS: Normandy

    RIP DCS WW2... https://stormbirds.blog/2017/11/17/il-2-developers-announce-three-new-products/ https://www.reddit.com/r/hoggit/comments/7dl4b2/goodnight_dcs_normandy_press_f_to_pay_respect/
  5. Star Wars Battlefront 2

    Not a bad review but its pretty lenient and never addresses the issue with regards to the progression system as a whole. It just kinda touches on it. These on the other hand are anything but forgiving, addressing the core problems with the games MP side far more thoroughly. https://arstechnica.co.uk/gaming/2017/11/star-wars-battlefront-ii-review-nope-nope-nope-nope-nope-nope-nope/ https://kotaku.com/star-wars-battlefront-ii-the-kotaku-review-1820477183 Even the bought and paid for Polygon monstrosity gave it a far less than stellar review. https://www.polygon.com/2017/11/17/16670542/star-wars-battle-front-2-elite-trooper-deluxe-edition-cards
  6. Star Wars Battlefront 2

    It's classic bait-and-switch. They're doing it because the backlash is going to eat into their bottom-line and its already affected their publicly traded market value. They need to push as many copies as possible initially, then they'll reinstate the microtransactions just as fast as they removed them. The key to the whole thing is "overall unit confidence", meaning how many copies of the game they sell. Loot-crates generate more cash when there are more people playing the game. The investors dipping into the EA money pool aren't going to be happy with their share of the take. Once the player base is defined and established, the microtransactions will come back and be priced according to said base. They won't implement an actual leveling system (eg. Battlefield series) where your actions in-game dictate the rewards. BFII was designed to be the way it is. The economy was designed to be the way it is. They're not going to make any meaningful changes, period.
  7. Star Wars Battlefront 2

    EA has pulled microtransactions from BFII, though I'm certain they'll return. I mean it is EA. Still, looks like they're really concerned with their bottom-line in this. https://kotaku.com/ea-temporarily-removes-microtransactions-from-star-wars-1820528445
  8. Star Wars Battlefront 2

    The reviews coming in aren't very good and EA just had an investor call due to shares being dumped. So, maybe not.
  9. Star Wars Battlefront 2

    Your Daily Battlefront II Nosedive News & Memes Holy ######! This tweet by the Danish Police. Translation - Have you or someone you know been a victim of a scam artist or did you just buy Star Wars Battlefront II. Please look here and avoid getting ripped off: Jim Sterling had the highest rated question during the EA/Dice developer AMA. Of course it went unanswered and is now being used as the headline in numerous news sites like CNN, The Guardian, etc. Dutch and Belgian authorities are looking into whether or not BFII and its loot boxes are a form of legal gambling. The early reviews are rolling in. HAHAHAHAHAHAHA!
  10. Star Wars Battlefront 2

    It's already been submitted, Led. https://kotaku.com/ea-defense-of-star-wars-battlefront-ii-becomes-most-dow-1820396527https://kotaku.com/ea-defense-of-star-wars-battlefront-ii-becomes-most-dow-1820396527 https://www.cnbc.com/2017/11/15/wall-street-is-getting-worried-social-media-outrage-over-eas-star-wars-game-may-hurt-sales.html http://www.rollingstone.com/glixel/news/4528-hours-unlocks-all-current-content-in-battlefront-ii-w511845 https://kotaku.com/the-curious-case-of-the-ea-game-dev-who-said-he-receive-1820474458 https://motherboard.vice.com/en_us/article/kz3y99/star-wars-battlefront-ii-review
  11. Star Wars Battlefront 2

    I fixed their marketing material.
  12. Call of Duty: WWII

  13. Operation Barbarossa

    September 1942 As you can see, Army Group North failed to achieve their objectives in the allotted time. Army Group Center and the Combined Axis Forces in the South however did, so my feint paid off. I've since liberated Latvia, Lithuania, and established Belarus as a nation-state. Still, it doesn't deny the fact that the heavy industrial components that are much needed lay outside my control. Army Group North has suffered heavy and sustained casualties in their attempt the reach Leningrad. Somewhere to the tune of 11K men and 3000 vehicles. Regardless of these losses however, they have arrived. The city is surrounded. Another primary issue to the German failure in the East was infrastructure. If they weren't burning everything, they were blowing up everything. Behind each of my Groups and Divisions and Regiments are Engineer Brigades. The sole purpose of these units are to build LoC's or highways, rail systems and comms centers. The bright green represents fully emplaced LoC's as they progress east.
  14. Operation Barbarossa

    Alright, so I'll lay the background for ya. Sorry for the lengthy post but it is necessary. I've already run a German campaign once in which I followed the historical route from Fall Weiss (Poland) to Unternehmen Barbarossa to Fall Gelb (France) and Norway, Denmark etc etc. It essentially ended the same as it did in reality. That being Soviet troops taking Berlin while the Allies approached from the west with the war ending a little early in March of 1945. Not only did I follow the historical route as far as strategy was concerned, but also with regards to political and occupation decisions. Current Campaign - June 1942 Poland, France and the Low Countries are in German hands. I followed the historical route here with regards to strategy and occupation and they fell within the historical time-frame. However, prior to the invasion of Poland I signed two non-aggression pacts with both Denmark and Norway in 1939, thus freeing up potential forces and reserve components for the invasion of the Soviet Union. I've also opted to wait a full year until 1942 as opposed to 1941 for the kick off. This has enabled me to properly outfit my forces with winter equipment and arctic fighting gear. While this action does have political ramifications on the home front as the populace sees this as a war that could last a very long time, I've decided it was better to be safe than sorry and to simply take the negative unity and party (NSDAP) effects that accompany said action. Order of Battle - June 1942 I won't bore you with in-depth OOB's about what is where or Heer's or Panzer Groups etc. Just what is employed. Germany: 146 Divisions Finland: 4 Divisions - 21 Brigades Romania: 22 Brigades Hungary: 19 Brigades Slovakia: 4 Brigades OKW Support Elements (for ROM, HUN, SVK): 10 Divisions, 6 Brigades Combined Axis Theater Air Forces: 4,319 aircraft Volunteer Elements Italy: 4 Brigades (EKR) Norway: 1 Brigade (Waffen SS) Netherlands: 1 Brigade (Waffen SS) Denmark: 1 Brigade (Waffen SS) Sweden: 1 Brigade (Waffen SS) Spain: 2 Regiments (Azul VLM) In accordance with the map (in-game) above and my battle plans, I've opted for only two German Army Groups as of 42, North under the command of Guderian and Center under the command of Manstein. Both groups make up a combined force of 146 Divisions. Only slightly larger than the actual 138 Divisions that Germany employed when they invaded in 41. Taking the place of Army Group South are the combined forces of Romania, Hungary and Slovakia bolstered by a massive influx of German lend-lease equipment and adviser training, all of which I started in 1940. I've decided to rely on these units because I feel they are up to par at present and because the concentration of Soviet forces along the Romanian frontier are lighter as opposed to those stationed along the Polish corridor. Whether or not this will pay off or prove to be a detriment has yet to be determined. Finland will seek to reacquire territories lost during the Soviet Invasion (Winter War) of 1940, the capture of the port of Murmansk and the drive on Leningrad to link up with Wehrmacht forces approaching from the Baltics. Occupation Strategy - June 1942 Thank the Gods for mods like Black Ice, really. Because I can do stuff like this... As opposed to Hitlers megalomaniacal and genocidal plan with regards to the East, I've opted for something vastly different. Instead of making occupied Soviets second-class citizens or slaves of the Reich, we will instead integrate them into the government and allow them the same rights as any OCT. German forces were welcomed as liberators in 1941, historically speaking. I intend to see if that has any effect in the long run. Those countries invaded and occupied by the Soviet Union (Estonia, Latvia and Lithuania) in 1940 will be liberated and allowed to establish their own governments, they will not be puppeted. I've also sent commandos into what is now Belarus and Ukraine to train resistance elements and encourage them to rise up and overthrow their Soviet oppressors. Again, this could be a massive waste of time, material and effort. Still, I think its worth it. The Map - June 1942 Red = German Forces Blue = Finnish Forces Green = Romanian, Hungarian, and Slovakian Forces (as of 1942) FLOT = Forward Line of Troops (Current positions of Axis Forces) Green Dashed Line = Current Positions If you have any questions with regards to the current map or other facets let me know. It's about to get map and image heavy.