zeep

Operator
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About zeep

  • Rank
    Bangalore Torpedo

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  • Gender
    Male

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  • Platform
    PC gamer
  1. Insurgency Sandstorm

    God forbid you reload without saying something. What is going on with this formatting? I can't even edit plainly.
  2. Insurgency Sandstorm

    I doubt today's gaming generation have a longing for slow paced tactical gameplay at all. Such mods may very well never happen even if the game is quite moddable.
  3. Escape From Tarkov

    Sadly, the "Internet traffic after 1 hour of playtime" part shows why Quake Champions plays like crap more times than not. Al lot of that data going around is all the skins and colors, loot and crafts, personalized eyeballs and whathaveyou. Leaning on servers that should be snappy..
  4. Squad

    His space ran out recording gameplay.
  5. Elite: Dangerous

    It saddens me when i see how negative people can react to this game. But i understand most of their criticism and they simply don't like how it plays out. Not everyone can enjoy this game that i'm crazy about since my childhood. Where i don't really have to do anything when i feel like just hanging around someplace nice. Watch stuff. Or i can go shoot people, trade, travel, do missions, drive around and mine. Big and small ships. etc. I hope to see landing on (inhabited) planets with atmospheres in the future. It looks amazing in SC!
  6. Star Citizen

    Damn impressive! Except for that bouncing hud
  7. Squad

    That and the color scheme. I agree that spotting enemies can be hard, pixel hunting at times, but when you play more you get more experienced in spotting enemies. Knowing the map helps immense like in any other game. Surely in large open maps optics are a big help. My eyesight is below many people's and i can spot enemies, and get kills, but i don't run into any location and peek and crawl and prone whenever i can. Camo's can work really well in Squad and you can't always expect to just glance through the streets or woods and spot enemies fast. Squad in it's current state works really well and if you start out in urban maps you can have loads of fun. Optics help but plain sights in those urban maps work just as good, if not better.
  8. The Dark Mod

    I wish this game had a different lockpicking mechanism, i can't stand it how they tried to make it "fun" with sounds. Sadly i stopped playing the game because of it..
  9. ArmA3 announced...

    I must be an exception then. I enjoyed playing Arma and Arma 2 vanilla. And now Arma3 vanilla. Tried some mods, even the highly praised ACE, but with all the "it's realistic" praises it didn't come close to i.e. Infiltration's weapon handling. Must be my age but adding an x amount of weapons but not fixing Arma's clunkyness is not a mod, it's a bunch of addons.. Also tried islands and what have you, yet when i played with some friends (coop) it was always vanilla Arma, but with great missions from the community. Community addons like weapons sounds were nice, but the heavy scripting needed for them to work and all took too much cpu. Like Absolute says, that's mainly the engine's limitation.
  10. Ultra smooth gaming mouse?

    I only discovered this year why i was getting worse in twitch shooter games like quake and tribes. And why my aim in tactical shooters like squad and arma was a bit wonky. Somewhere in the past i switched from optical to laser mouse. After reading about the differences i bought an optical mouse and found there is a noticeable difference between the two. Now it's marginal stuff all this, i'm not talking night and day, but small quirks like what Psych says, optical has a lower lift off distance. For fast moving games.that gives the edge over a laser mouse (like my current logitech G502), which i have to pickup higher and in that move it sends movement data,causing the mouse pointer to suddenly move up or down.
  11. Insurgency Sandstorm

    Looks nice, Don't worry, even though you play a female avatar i'm sure she can slide 4 meters across the floor and 2 meters in the air in multiplayer. Insurgency also wasted the opportunity to fit my realistic taste and ended up too arcade.
  12. Ultra smooth gaming mouse?

    The mouse reviews from Rocket Jump Ninja helped me the most deciding which mouse to buy. His website also has an extensive Top 40 best mouse list for various types of gamers. http://www.rocketjumpninja.com/top-40/ (https://www.youtube.com/channel/UCGJaDZC7PChgd-XMwcbZkiw Having had laser mouses for a while, i bought an optical mouse for gaming. Makes a noticeable difference, actually feels smoother. Especially when i pick up the mouse during moves. I always assumed laser was better.
  13. Rising Storm - RO HoS mod

    Free weekend. http://store.steampowered.com/app/418460/Rising_Storm_2_Vietnam/
  14. Quake Champions

    Huge fan of the series. Played q1,2 and years and years of Q3A and QL. QC: I played a few matches. The gameplay itself is good. Very reminiscent of Quake, so they hit that target. The rocket launcher has a delay when firing, which is definitely NOT how it is / was in q1,2 or 3a. Weapons and movement need to be snappy and instant. Which brings me to the absolute downside of this game. Waiting and Matchmaking. It goes a little something like this: Run QC, wait 40 seconds to get in the menu. Matchmaking, wait 1 minute until it finds a match. You are presented with a stage and players load in. 1 minute. Map begins to load, 30 seconds. Spawn in the map, warm up mode waiting for all other players to load. 30 seconds. Countdown and some awful animation for your character as if we're all 7 years old. 10 seconds. **Actual Gameplay.** 2 minutes later the amazingly low fraglimit is hit and you're thrown back to the main menu. I could stand 3 bouts of that before i quit.
  15. Squad

    Nice position