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About Jsonedecker

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    Grand Poobah!
  • Birthday 09/30/1972

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  1. Hitman 6: What we want in Season Two

    Yes it was. Great game.
  2. Steam install problem (about authority)

    PM me the list and I'll get to the bottom of whats going on.
  3. Steam install problem (about authority)

    It looks like the installer didn't, or couldn't, install some prerequisite files. You can do it manually by going to your install folder and running: \\Ground Branch\_CommonRedist\vcredist\2015\vc_redist.x64.exe You may or may not also need to install vcredist_x64.exe in the 2013 folder as well. Not sure. Won't hurt if you do even if not officially needed. Hopefully that sorts things out, but let us know if it doesn't.
  4. Physical Game Suggestions

    Ok, I'm going to move along because game development does not scale linearly from simple/easy to complex/hard based on real world scale, or amount of "stuff". You are simply not grasping how things do and do not work and seem to not be all that interested in hearing something that doesn't fit your game development view. Nothing you have posted as examples to support your view comes remotely close to what you propose as being "easy". I have been in this industry for 20 years and spanned games to very technical military simulations that support geo-centric round earth sub 1m resolution that span hundreds of kilometers. There is NOTHING easy or simple about any of it. Really.
  5. Physical Game Suggestions

    It's not. Really. You like to reference TitanIM. Honest question..... Do you believe that was easy to get it to where it is now?
  6. Physical Game Suggestions

    Seriously, you are ignorant to how games are made. The same way I am ignorant of how to manufacture a vehicle for space travel. No shame in it.
  7. Physical Game Suggestions

    Please don't take offense at this but you have no concept of how games are made. And if you are trolling then fine, but I think its run it's course now.
  8. No. See previous comments from both Kris and I.
  9. Tech Demo

    Welcome and thanks for the support!
  10. Ghost Recon: Wild Lands

    Touche' my good man.
  11. Ghost Recon: Wild Lands

    Unfortunately that is what most developers do to save time/money.
  12. HUD concept

    FYI: You can turn off those ready room indicators in the options if you like.
  13. The Armory

    I like that
  14. Respawn / Reinforcements

    I usually agree with this approach, but you have to be mindful of having too many options that will divide the servers up to much. You don't want to end up with disproportionate servers for a setting combination the majority of the people don't like.