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JungleSheep

Tank-like movement?

6 posts in this topic

If anyone has played a tank game such as World of Tanks, WASD is used for moving the tracks, while the mouse is used for moving the turret. In some ways, this is similar to how we move and look as our lower body (legs) can point to a different direction vs our upper body (shoulders and head). I'm kind of curious how this kind of movement will play out in a Ground Branch environment in which the 'free look' is incorporated by default. In other words, the key mappings may be something like this:

 

W - walk/run forward

A - TURN LEFT

S - walk/run backward

D - TURN RIGHT

Q - side step left

E - side step right

Mouse - controls head or aiming (when weapon is brought up), with the right view angle (can't see directly behind head unless body is turned)

Left mouse button - interact with teammates/objects or fire weapon

Right mouse button - bring weapon to shoulder followed by bring weapon to Aim Down Sight

 

It might be strange to decouple the upper body from the lower body, but I think it will make movement more realistic. For example, if you want to turn left, you usually look left (move the mouse) before turning (press W and A) to bring your body in line with your head. I know this sounds radical and I will like to hear your opinions!

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Well for the most part, some people will use TrackIR to get the Freelook. Hopefully he will have support for NoTrackIR (which uses Webcams and no Infrared clips)...so I am able to use it as well. But I will let John talk more about that. But I think that is how it might happen.

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Freelook is used while holding down a bound key. While held, the mouse allows you to move your head around. Release it and freelook turns off and you go back to normal view. I hadn't really given much thought to doing it another way though.

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I think if you map A and D to left and right turn people will be at the front steps of BFS with pitchforks tongue.png It's very unnatural, IMO, to remove strafing from those keys. I recently played the Doom 1 online free game, which has this old school turn left/right on A and D, man that was horrible. Those keybinds were for the times that people didn't have a mouse and play FPS games with keyboard only.

 

Of course it depends on personal preference, but the first thing I would do is put strafing back on those keybinds :)

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