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Psychomorph

Unreal Engine features

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Impressive stuff. Did I miss the basic requirements on video cards for this? Happen to have the 680GTX myself. Is this the footpad, or will it be determined by video ram?

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Some of that is in UE3 now. The particle system stuff is available in PhysX, but I don't believe Epic is going to integrate it to UE3. Presumably to make it a a big part of UE4.

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I like what they have done to the lighting, finally it looks 'real'.

note: I've only used UE2 and UE3 with curiosity and never made nothing to the real game icon_redface.gif

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