Sign in to follow this  

Mod Plugin Suggestion

Recommended Posts

This would be a handy feature to have. I remember when I played the original gr and I would have to do three things in order for a certain mod to work.


First step was to download a mod app and install it into the mods folder.


The second thing I had to do was open up the new app and activate the mod from it.


The third thing I had to do was I actually had to go into the game and activate it in the game itself.


A solution to this would be a simple plugin that accesses the mod ui externally without having to go into the actual game itself to activate or de-activate a mod.

It would work like this


<Download Plugin>

<Install Plugin & Extract to Appropriate Folder>

<Double Click on Plugin> from desktop, It will then open up the actual Game Mod ui screen without actually having to load the game up.



Edited by Jonathan

Share this post

Link to post
Share on other sites

UE4 has a very open and robust plugin system that we will really look into for way to support mods easily. I think there is a solution out there to make things pretty seamless.

Share this post

Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this