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Jun 25 2008, 01:24 PM
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#1
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![]() Grand Poobah! Group: Administrator Posts: 5,243 Joined: 22-February 07 From: Columbus,Ohio Member No.: 4 Platform: None Selected |
Today, the paperwork was completed for BFS to acquire a title license Epic's award winning Unreal Engine 3. Yep, you read that right..... We are using Unreal Engine 3!
We will be doing a full press release in the coming weeks, but I thought the wait has been long enough around here so why not share it with everyone... though the Donators have known for a couple weeks now. I am looking forward to sharing much more information as we transition into this new phase of the company! -John |
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Jun 25 2008, 01:36 PM
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#2
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![]() Master Blaster Group: Moderator Posts: 2,150 Joined: 25-February 07 From: 33.574632 / -111.855495 Member No.: 23 Platform: PC and Console gamer |
Congrats on the milestone John
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Jun 25 2008, 01:41 PM
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#3
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Pop up Target Group: Donator Posts: 299 Joined: 7-April 08 Member No.: 1,831 Platform: PC gamer |
I knew it.
I echo Whisper_44's congratulations also, Well Done! -------------------- ![]() |
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Jun 25 2008, 01:46 PM
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#4
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Master Blaster Group: Donator Posts: 1,515 Joined: 20-April 07 From: Netherlands Member No.: 440 Platform: PC gamer |
It's fantastic that you've licensed such a great, well known and moddable engine. Congratulations
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Jun 25 2008, 01:57 PM
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#5
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PT Stud Group: Donator Posts: 623 Joined: 9-October 07 From: Devon England Member No.: 1,318 Platform: PC gamer |
Congrats on the milestone John Yes indeed well said Whisper, congrats John and team. Now that this is out we need to update any public links we have started with this update. Go to it people. -------------------- |
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Jun 25 2008, 02:16 PM
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#6
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Wannabee ![]() Group: Member Posts: 2 Joined: 13-May 08 Member No.: 1,958 |
Awwww summm !!!!!
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Jun 25 2008, 02:17 PM
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#7
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![]() Grand Poobah! Group: Administrator Posts: 5,243 Joined: 22-February 07 From: Columbus,Ohio Member No.: 4 Platform: None Selected |
Now everyone should have a good idea of what our modding capabilities are!
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Jun 25 2008, 02:52 PM
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#8
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![]() Misfire Group: Donator Posts: 492 Joined: 18-May 07 Member No.: 562 Platform: PC and Console gamer |
Excellent. I hope this bodes well for consoles.
-------------------- Ick
![]() Check out www.ick.bz for statistics, game guides, and many other resources for Ghost Recon games. |
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Jun 25 2008, 02:55 PM
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#9
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![]() Grand Poobah! Group: Administrator Posts: 5,243 Joined: 22-February 07 From: Columbus,Ohio Member No.: 4 Platform: None Selected |
Excellent. I hope this bodes well for consoles. This actually is one of the main pieces of the puzzle that makes things possible on the consoles. Without a nicely proven cross platform engine we wouldn't be able to do a console game. UE3 is proven on PC, 360 and PS3 and the pipeline to get assets on each platform is the same and that drastically reduces the effort needed to move things across platforms. |
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Jun 25 2008, 03:21 PM
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#10
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Misfire Group: Donator Posts: 502 Joined: 26-February 07 From: -8GMT Member No.: 113 Platform: PC and Console gamer |
*does little happy dance*
YAY! Can't wait. -------------------- ![]() |
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Jun 25 2008, 08:58 PM
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#11
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Moving Target ![]() Group: Member Posts: 226 Joined: 21-March 07 From: newcastle australia Member No.: 332 Platform: PC gamer |
congrats.
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Jun 25 2008, 10:03 PM
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#12
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Master Blaster Group: Donator Posts: 5,050 Joined: 25-February 07 From: Illinoinians Member No.: 13 Platform: PC gamer |
ahhh, he can finally loosen up a bit and, breeeeeeaaaatthhhheee
Congrats John, BFS, AND respective families -------------------- |
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Jun 25 2008, 10:28 PM
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#13
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![]() Master Blaster Group: Donator Posts: 2,886 Joined: 25-February 07 From: Smyrna,GA Member No.: 27 Platform: PC gamer |
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Jun 26 2008, 12:49 AM
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#14
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Moving Target Group: Donator Posts: 180 Joined: 26-February 07 Member No.: 78 Platform: None Selected |
Great news...... Days of COD4 are fading, interest is lost, we really need something new.....
-------------------- ![]() |
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Jun 26 2008, 01:10 AM
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#15
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Master Blaster ![]() ![]() ![]() ![]() Group: Member Posts: 2,600 Joined: 26-February 07 From: Denmark Member No.: 86 Platform: PC gamer |
Good news
Respectfully krise madsen -------------------- |
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Jun 26 2008, 02:37 AM
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#16
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![]() Misfire ![]() ![]() Group: Member Posts: 531 Joined: 27-February 07 From: uranus Member No.: 181 Platform: PC gamer |
holy ###### this is like a dream come true I really didn't think you guys were going to use UE3 but this makes me very excited
This post has been edited by Ermac: Jun 26 2008, 02:39 AM |
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Jun 26 2008, 03:12 AM
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#17
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![]() Moving Target ![]() Group: Member Posts: 190 Joined: 6-March 07 Member No.: 261 |
Awesome news! Congratulations!!!
-------------------- .brett
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Jun 26 2008, 03:31 AM
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#18
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![]() Ranger School Dropout ![]() Group: Member Posts: 62 Joined: 9-March 07 Member No.: 281 |
This is great news. I have nothing but love and respect for the Unreal engine and i'm happy GB will use it. Also Beppo should feel right at home and i trust he'll kick ass coding!
Congratulations guys! -------------------- Infiltration. The only other realistic infantry game worth playing. Don't take my word for it, check out dslyecxi's review. |
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Jun 26 2008, 06:29 AM
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#19
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Ranger School Dropout Group: Donator Posts: 105 Joined: 8-May 07 From: Auckland, New Zealand Member No.: 512 Platform: PC and Console gamer |
Great news indeed, I've been waiting to hear those words for months.
I was tossing up on which engine I should start learning to mod with, Unreal Engine 3 or Cry engine 2 guess this seals the deal. -------------------- 3D Artist
My CG Society Portfolio |
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Jun 26 2008, 06:48 AM
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#20
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Master Blaster Group: Donator Posts: 2,811 Joined: 26-February 07 From: London, UK Member No.: 129 Platform: PC gamer |
Ahhh...glad the cats out of the bag
Now modding groups can start thinking about what to focus upon & understand the boundaries of the engine. Glad its finally public & as already stated in Donators forum..CONGRATS a step in the right direction (IMHO)...now back to work @ Mods - PIN THIS THREAD please. -------------------- Regards
Nemesis QUOTE ....& your business case is: "spend millions designing a pen to write in space, instead of just using a pencil". |
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Lo-Fi Version | Time is now: 31st July 2010 - 08:33 AM |