It's back
#41
Posted 13 May 2011 - 06:00 PM
#42
Posted 14 May 2011 - 06:20 AM
Can anyone give me a comparison of sorts between Diablo and Dungeon Siege?
#43
Posted 14 May 2011 - 07:01 AM
I loved both games for what they were and they were slightly different from each other. But for the most part both games were about doing loot runs to gain more awesome equipment. Dungeon Siege had the upper hand on looks since it came out later and was an actual 3d enviro game. Where diablo was still bound to its older graphical style which could not add as much depth of detail with the weapon / armor models.
Gameplay for the most part is the same though.
I think if you enjoyed Dungeon Siege you will enjoy Diablo III. Even more so with friends.
Guild Wars on the other hand is a bit different and slower paced in regards to combat. For some reason I couldnt get into guild wars as much, I guess its since I really wasnt a PVP type of person, plus hated how painfully slow you would level up and combat to me was a bit boring. If you solo. Though that is also another well done series, just that it didnt fit with my own play style. I will be picking up Guild Wars II just to see what its all about and how much its changed. Really looks like they improved on a lot of things though. Large fanbase too.
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"You will take over a small central African country, and make five hundred dollars." - soldier of fortune cookies
#44
Posted 14 May 2011 - 09:10 AM
Still no published release date
Nemesis
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#45
Posted 14 May 2011 - 10:01 AM
MONOLITH, on 14 May 2011 - 06:20 AM, said:
D2 was the only game I ever played more than once all the way through (3 times). They are a ton of fun and a complete time suck. It's all about the loot gathering and crafting cool weapons.
#46
Posted 14 May 2011 - 10:35 AM
#47
Posted 14 May 2011 - 10:12 PM
#48
Posted 14 May 2011 - 10:19 PM
Till they nerfed my necro that is... D:
Quote
"You will take over a small central African country, and make five hundred dollars." - soldier of fortune cookies
#49
Posted 14 May 2011 - 10:35 PM
#52
Posted 01 August 2011 - 05:47 PM
#53
Posted 01 August 2011 - 06:02 PM
Fixxxer, on 01 August 2011 - 05:47 PM, said:
It's not the constant internet connection that bothers me, but the complete anti-mod focus so they can advertise their in-game player transactions is the part that turns me away. Diablo 2 was awesome, and with the right mods it's infinitely better. I'm sure that Diablo 3 will be awesome as well, but I refuse to support the mentality that they have towards custom user content for a game like this.
#54
Posted 01 August 2011 - 07:50 PM
Has there been a mention of such a thing?
EDIT---
I suppose so.
http://www.gamasutra...yers_At_Bay.php
Edited by Fixxxer, 01 August 2011 - 07:54 PM.
#55
Posted 01 August 2011 - 08:23 PM
Diablo, on the other hand, probably won't have any mod friendliness. I don't think it has much room in a multiplayer RPG that is based on being balanced. Of course mods never hurt to extend the life of the game, but in the case of Diablo I don't consider it a huge loss. There are even mods for Diablo 2 and I never felt the need to even try them, but then again that might just be because they weren't much good due to mod unfriendliness.
Arma 2 Israel - http://agamer.netai.net
My YouTube channel - http://www.youtube.com/user/galzohar
#56
Posted 04 August 2011 - 05:48 PM
Fixxxer, on 14 May 2011 - 10:12 PM, said:
Did you play Torchlight? That was a pretty decent game to give me my Diablo fix without having to reinstall the entire game (again.) As far as Diablo 3 goes, I'm remaining cautiously optimistic. They've announced some changes I disagree with, but those announcements have always been accompanied by "we'll release more details about this aspect of the game later!
#57
Posted 04 August 2011 - 08:37 PM
weaselboy, on 04 August 2011 - 05:48 PM, said:
I did. And it was a fantastic game. But I bought it under the false pretenses that they were going to be releasing the multiplayer aspect of the game shortly after the release of the game. Fool me once, shame on you. If there's no multiplayer at release for Torchlight 2 I certainly won't buy it this time around.
I just have Diablo II installed still. I play it still. No matter how dated it is it's still one of those games I can't get enough of.
#58
Posted 05 August 2011 - 07:00 AM
Overall I think not having to respec ever, choosing which skills to use rather than which skills to invest points into so that you actually use 6 skills and 3 passive skills rather than 1-3 skills like we had in d2 plus some 1-point-wonder stuff which IMO were never really a good idea as every skill needs to be a viable full-time-use skill, and since they were 1 point wonders EVERYONE would get them anyway so there was no choice in there.
Stat point placement as you level was just silly eventually. You had very little choice in there and there was little reason to get any more than requirements for gear and rest in vitality except for some small damage increases you could get from str/dex. And anyway you will still be able to choose which stats you want to increase the most in the form of choosing which equipment to use, so it's not like they took stats out of the game. And again without placing stat points as you level there is no need to respec.
The real money AH will just depend on how badly we would need items that can only truly be attained with real money. If they keep things reasonable and make you fully able to enjoy the game without having to trade for overpowered items (see: D2, especially PvP, where this was pretty damn terrible), then it'll be fine.
Arma 2 Israel - http://agamer.netai.net
My YouTube channel - http://www.youtube.com/user/galzohar
#59
Posted 05 August 2011 - 10:19 AM
Fixxxer, on 04 August 2011 - 08:37 PM, said:
I just have Diablo II installed still. I play it still. No matter how dated it is it's still one of those games I can't get enough of.
Yeah, info about their multiplayer was convoluted. I think the confusion came from a few early statements made about the MMO and speculation on the flexibility of their mod system (which I see someone HAS put out a multiplayer mod.) I had to go to their forum shortly before release where they definitively stated "no, there will be no multiplayer."
Galzohar, I was really skeptical at first, but the more I read about the changes the more hope I had that they'd make sure there were still ways to customize your character's playstyle. I'm still a tad skeptical, but I suppose as long as it doesn't turn into WoW on B.net (which I've seen some people on other forums stated,) I'm willing to give it a go at full price. And I never had a big problem with the real money AH. I don't see why people did maybe minus the people who want to PvP and don't want to be at a disadvantage due to buying power. But in that case, it seems those people could go to the non-gold AH.
#60
Posted 05 August 2011 - 03:27 PM
galzohar, on 05 August 2011 - 07:00 AM, said:
Sorry for my ignorance, Galzohar. I was just wondering if you could elaborate on this for me. Are you saying there won't be a respec option in Diablo III?
If so, that somewhat saddens me. In Diablo II it worked out okay not having the option but in later patches it really made it difficult. Take the Amazon for example. I loved using Multiple Shot. It was great for off-map clearing. They deemed it too overpowered years and years after the game was released and then implimented the damage penalty with it so it would only do 25% damage.
Balance is fine, but when you create your character and gear them accordingly and have no way of changing it, when they do something like that I would love to be able to respec if I'm not happy with the change.
weaselboy said:
Link please.
That would make my friends and I extremely happy.
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