Psychomorph, on 16 March 2013 - 04:38 PM, said:
+1
To samyoulonline, I salute you. I have not played Skyrim, so I can't comment on that, but I have said on these boards how painful Oblivion was. It did a lot right, but it did so much more wrong.
Unfortunately he is correct, so long as the money rolls in we will never see Morrowind 2.
And 49; I do understand that this applies to just about all modern gaming, but things like Ghost Recon are a little different. They took out aspects of the game and simplified it to make it less realistic to appeal to the casual gamer. But Ghost Recon still remains a FPS/OTS shooter. They took a tactical shooter and turned it into an arcade shooter. As sacrilegious as that may be, the core fundementals of the game remained. You were given objectives and had to complete them. Albeit, with more an more hand holding.
Bethesda has effectively taken the RPG out of the RPG.
Go here, kill this, return here. And before you go to this remote part of the land that only few have dared to go and ever fewer have been lucky enough to return from, allow me to precisely mark it on your map. Again, I can't comment on Skyrim's fast travel system but from the sounds of it it was made even more intrusive. No searching. No exploring. They make the game beautiful and then subtract every aspect that required you to explore. I enjoyed Morrowind for its complexity and how each achievement was fulfilling. Oblivion literally made everything feel like a time sink. At least Morrowind's fast travel system made sense. Here's a Silt Strider, boat, or a mage, it costs this much and will take you to X. After that, you have to use your legs, without quest markers.
And I couldn't agree more with his views on itemization and it's worth. Morrowind made finding Daedric armor and weapons feel like an accomplishment, yet in Oblivion a Highway Man jumping you for 200 Septems is decked out in full Daedric armor. Not that it was surprising, I only have like 200+ complete sets in one of my 8 houses within the game. What is the point of having an "economy" if selling items is completely useless? In Morrowind I would barter with the Creeper in Caldera for hours. And it was worth it.
I hate to go back and play games with outdated graphics, but sadly I will always pick up Morrowind from time to time because of how enjoyable its depth is. Oblivion will remain a dormant combination of 1's and 0's on my harddrive, never to be extracted again.