Heroes and Generals
Started by Kirq, Nov 01 2011 09:22 AM
#3
Posted 27 May 2012 - 05:45 PM
I've been playing it off and on today. They still have a lot of stream-lining to do.
Screen grabs for ya.



Screen grabs for ya.



There’s no right or wrong in combat. There’s only what you did. You do your best, and you try to live with it.
#6
Posted 28 May 2012 - 10:49 AM
Kirq, on 28 May 2012 - 12:10 AM, said:
How does it feels comparing to Iron Front?
Clunkier to be honest. Character movements from sprinting to walking and vice versa are clunky. Transitioning to various spots in armor isn't very good, nor are the overall movements/panning in said positions. At present, I've only really seen a total of three maps, though I'm sure they'll be adding more variety. The visuals aren't anything to write home about, however, the draw-distance on grass and foliage in general exceeds that of ArmA and Iron Front. There are some very questionable design choices for certain classes i.e. - AT personnel only have a Panzerfaust and a knife. Paratroopers only have a handgun and a knife. Come on really? A few more issues here and there.
There’s no right or wrong in combat. There’s only what you did. You do your best, and you try to live with it.
#7
Posted 28 May 2012 - 02:30 PM
How big are the maps?
#8
Posted 28 May 2012 - 04:30 PM
Clunkier than Arma2? Holy mother.
-k
-k
Kill things, break stuff, repeat as necessary.
#9
Posted 28 May 2012 - 07:22 PM
Flogger23m, on 28 May 2012 - 02:30 PM, said:
How big are the maps?
Hard to tell as the ability to explore is hindered by constant combat. Best I can do at the moment however, I fully understand this is useless without a scale.

N, on 28 May 2012 - 04:30 PM, said:
Clunkier than Arma2? Holy mother.
-k
-k
Yep... I'm fairly certain it'll all be ironed out as the beta progresses though.
There’s no right or wrong in combat. There’s only what you did. You do your best, and you try to live with it.
#10
Posted 07 November 2012 - 12:28 PM
Short version of the trailer released back in June:
Edited by V2_Bloodline, 23 November 2012 - 03:12 AM.
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