WE ARE ADDING SP/CO-OP FREE TO KS BACKERS
#1
Posted 26 June 2012 - 10:26 AM
This will be available some time after the initial release that will include full multiplayer (objective-based TvT, PvP) and core single player/co-operation gameplay (e.g. terrorist hunt against bots) from the start.
Let the world know so that we can all enjoy GROUND BRANCH!
#3
Posted 26 June 2012 - 11:01 AM
#4
Posted 26 June 2012 - 11:03 AM
#5
Posted 26 June 2012 - 11:35 AM
#6
Posted 26 June 2012 - 12:36 PM
#7
Posted 26 June 2012 - 01:36 PM
Edited by MurDoc, 26 June 2012 - 01:45 PM.
#8
Posted 26 June 2012 - 01:49 PM
MurDoc, on 26 June 2012 - 01:36 PM, said:
Jsonedecker, on 06 June 2012 - 10:53 AM, said:
Retail console releases are beyond the scope of smaller self funded developers.
Jsonedecker, on 21 June 2012 - 12:51 PM, said:
"BFS was too honest in their kickstarter, they should have promised a Single Player campaign and spoke more optimistically about a console version."
Well I'd rather that be the case then being called a liar or doing something I didn't have the means to deliver. Call me old school I guess.
And for the love of god.... someone needs to make a video (written word doesn't seem to get it across) about the difference between console and PC development. You CAN'T make a retail console game for the amount of money you can generate on Kickstarter. Period! And you cannot get a retail console release without a publishing partner. There is only 1 kickstarter that I have seen that has promised a console version and that is Takedown. There is a very good reason for that...... And they are going to have to wade trough a LOT of interesting situations to actually make that happen.
Quote
Edited by V2_Bloodline, 26 June 2012 - 01:50 PM.
#9
Posted 26 June 2012 - 10:03 PM
#10
Posted 26 June 2012 - 10:11 PM
The current 'Donator' badge is something from a while ago and isn't related to the kickstarter. If the Ks makes the goal then we will be doing a special badge for all those that backed.
#11
Posted 26 June 2012 - 10:26 PM
#13
Posted 27 June 2012 - 12:34 AM
Back on point, playing Thunt/coop GB style sounds amazing! A hostage rescue / VIP escort would rock socks too.
Yeah, I'm pretty confident that inclusion of coop with multiple mission types will ensure an infinite amount of replayability. Keep on.
#14
Posted 27 June 2012 - 12:35 AM
NmVision, on 26 June 2012 - 10:26 PM, said:
It has always been the the MP/Co-Op lite (terrorist hunt) at first. Then we were going to release the SP and full mission based co-op after that. It was always going to be 2 separate releases that you had to buy. Now, we are giving all the KS backers (from the minimum reward up) the SP/mission based co-op for free once it's done after the initial MP release.
#16
Posted 27 June 2012 - 01:51 AM
ApexMods, on 27 June 2012 - 12:45 AM, said:
#17
Posted 27 June 2012 - 04:42 AM
#18
Posted 27 June 2012 - 07:19 AM
ApexMods, on 27 June 2012 - 12:45 AM, said:
No. "MMEDIATE ACCESS TO ALL CONTENT" is in reference to no unlocks. If the content is in the game then you can use it. DLC is the industry term for buying content along the way. We have always said we want to do mission pack style add-ons and not smaller "nickel and dime" content releases.
#19
Posted 27 June 2012 - 10:02 AM
Edited by NmVision, 27 June 2012 - 10:02 AM.
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