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V.P.

Member Since 26 Feb 2007
Offline Last Active Nov 29 2009 05:49 AM

Posts I've Made

In Topic: BlackFoot Studios Licenses Epic's Unreal Engine 3!

26 June 2008 - 11:38 AM

nice, good choice, but we guessed it a year ago ; )

In Topic: One shot kills

03 April 2008 - 03:20 AM

View Postookie21, on Apr 2 2008, 01:44 AM, said:

My proposition
Headshot = kill
Arm = harder to aim
Leg= slower
Chest = Few bullets then dead

NO Regenerating Health!


Why use this stone-age system? why not innovate?

btw, a bullet to the head does not necessary kill you.

In Topic: Image Teaser Discussion Thread

29 December 2007 - 05:59 PM

speedtree is an awesome tool. I think you made a good choice.

In Topic: Image Teaser Discussion Thread

28 December 2007 - 04:39 AM

View PostJsonedecker, on Dec 27 2007, 03:40 PM, said:

We started the project out a while ago, under a different name and slightly different design, on an engine called Reality Engine. That IP was bought up by Epic  and is no more. We still have a full on license to it, but it's no where near production ready. Aegia used it a lot on stuff like Cell Factor and that is what we used to make them their RealityMark application for them.

We don't use Reality Engine anymore.


Oh, ok, thanks- Was is hard to switch engine?

In Topic: Image Teaser Discussion Thread

27 December 2007 - 01:59 AM

View PostSpyro, on Dec 27 2007, 08:11 AM, said:

My thoughts exactly


I asked John a long time ago if they where using the unreal engine, and he denied it. It was a big "NO". Although I agree with you guys.