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Member Since 26 Feb 2007
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In Topic: Ghost Recon: Wild Lands

04 October 2016 - 12:51 PM

Crouch Recon

In Topic: Ground Branch Videos

29 September 2016 - 11:19 AM

If speaking about the state of GB for early access. I've played team elimination and co-op the past weeks. My impression is that team elimination is the most refined experience yet, but it is a very basic and generic one nonetheless.

Why generic? GB has a nice set of features, such as weapon postures, true first person, etc. But if you see people using those in the videos, than it is because they want to use them, not because there's a need. The regular GB player doesn't use the postures and head look as if like those features aren't even there, because they don't care, for them they are basically floating arms (and we know how much effort was put into the true first person and the other things in the first place). The movement is fast paced and allows for side strafe shooting also.

GB has a bunch of interesting realism features that are essentially cosmetic (useless) and wants to do movement and some other things differently, which it doesn't do yet. So if you look at it from a practical point of view, it is a somewhat generic shooter experience so far (except for the people that "role play" realism).

Co-op is meant to be a big selling point, but right now it isn't. I'd even say that Takedown's co-op during early access was more "there" than GB is at the moment.

So the question is whether GB is ready for early access as it is? Not my decision, so not for me to answer.

In Topic: Ground Branch Videos

28 September 2016 - 06:47 PM

View Postzaziki78, on 27 September 2016 - 01:28 PM, said:

Finally someone speaks for youPosted Image

I should let him do the voice overs.

View PostJsonedecker, on 27 September 2016 - 09:07 PM, said:

I have been in contact with him and he will be looking at GB more closely once we hit Early Access.

He raises a good point about some Early Access titles being released too early, being just an empty shell, and by that taking the wind out of its own sails in the long run. Makes me wonder if a too early released Ground Branch wouldn't be too high a risk? If EA is botched than it will not generate a sufficient amount of money anyway, so you're stuck dry with bad reputation on top of it.

If you end up having enough substance to that small portion of the game, where people will be like "I indeed can do this for an hour", than I think there's a good chance for EA, but otherwise...

Posted Image Posted Image

In Topic: Animations feedback

28 September 2016 - 06:38 PM

I had the impression you had something going there.

In Topic: Animations feedback

27 September 2016 - 04:18 PM

Any sneak peaks on animations?