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galzohar

Member Since 24 Jul 2008
Offline Last Active Yesterday, 10:59 AM

Posts I've Made

In Topic: How embracing the speedrunning community might help improve GB's SP exper...

31 August 2014 - 05:04 AM

View Postgoblingee, on 25 August 2014 - 04:24 AM, said:

True, although this would go toward giving both players a more even chance.



Where's your sense of adventure? lol

I have a sense of adventure, my point is that GB giving you some "adventures" by randomizing stuff will kill what speedrunners are looking for.

That said, Diablo 3 just added competitive speedrunning to the game, but due to randomization your results vary greatly from attempt to attempt. At least they always just keep your "best" time, but still the results of the guys at the top of the leaderboards will be affected a lot by how much luck they had with randomization during their record-breaking run. It's fun and all, but not what true speedrunners would be looking for.

Just look at any speedrunning video and you'll get the idea.

In Topic: Team Rooms

28 August 2014 - 02:45 AM

The problem with being able to walk around that space is that we would also need a full set of proper non-combat animations for moving around that room - Animations that would probably be otherwise completely unnecessary (except maybe when civilians are added, which is likely not a high priority feature).

In Topic: How embracing the speedrunning community might help improve GB's SP exper...

25 August 2014 - 04:15 AM

Speedrunning is mostly about knowing exactly what happens when so that you can optimize around it. A randomized environment wouldn't be attractive to most/all speedrunners as it simply isn't giving them what they are looking for.

In Topic: How embracing the speedrunning community might help improve GB's SP exper...

25 August 2014 - 02:16 AM

The whole point of the game is being unpredictable. Something suitable for speedrunning will not be representative of what this game is about.

You can still "speedrun" random stuff, but since it's random and no 2 runs are the same, you can't compare your results. You can still brag with a video showing how awesome you are, though, but judgment would be highly subjective.

In Topic: Fragmentation Grenades

25 August 2014 - 02:12 AM

I think grenades in games are a lot bouncier than real grenades... In reality you wouldn't even try to because you have better ways to throw it which are usually impossible or very clumsy to execute in a game.

As in like this:

https://www.youtube....hfyQXZOwg#t=218

And not like this:

https://www.youtube....h?v=4EgSkm9GLaU