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galzohar

Member Since 24 Jul 2008
Online Last Active Today, 01:53 PM

Posts I've Made

In Topic: ArmA3 announced...

02 October 2014 - 06:38 PM

Today we had 30 players on the server for DTAS at one moment. Too bad I had to work really late and miss it :(

Stay up to date with DTAS events by joining the above Steam group.

In Topic: ArmA3 announced...

27 September 2014 - 06:00 AM

Hi guys, check out this group for announcements for open PvP events:

http://steamcommunit...ommunity#events

Next DTAS game is today at 20:00 Israel time / 18:00 UK time, on the ArmA-IL IDF PvP server.

Join the group to get announcements for future games!

In Topic: Question to GB devs about some current trends in games.

25 September 2014 - 08:52 AM

I think they are statistically figuring out what isn't actually used by most people and cutting it out.

While me and quite a few others find it necessary to have the option to change key bindings, the grand majority of the players won't change their key bindings, and if they would have, they'd probably just be making things worse for themselves.

Then again, so far I've noticed most games don't cut this out. Yet. But I do notice a lot of games having difficulty modes so easy you can just go AFK or click randomly and you still won't die/lose.

In Topic: How embracing the speedrunning community might help improve GB's SP exper...

17 September 2014 - 02:42 PM

View PostV2_Bloodline, on 31 August 2014 - 08:42 AM, said:

@galzohar: It seems to me like you enjoy randomization, but you're not yet able to accept the element of uncertainty that true speedrunners have come to embrace?

No. I'm just not able to accept that any significant amount of speedrunners would embrace the element of uncertainty like you claim they would.

Personally, I couldn't care less about speedrunner-friendliness.

In Topic: Quickie... doors are opening.

15 September 2014 - 12:29 PM

View PostCpl Ledanek, on 14 September 2014 - 08:26 AM, said:

... And not everyone is native English speaking.

Yes, for example in ArmA 2 I've yet to find someone who knows what "evasive forward" means (note: You'll only understand this joke if you've experimented with binding a key to it in the game).