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zeep

Member Since 09 Mar 2007
Offline Last Active Yesterday, 03:38 PM

Topics I've Started

"If you look down, can you see your legs?" (Metro Last Light)

06 July 2012 - 08:13 AM

Lol. This is a very awkward silence.


http://www.youtube.c...7B4q5_Rc#t=251s

The Metro pr guy talks about the game world interactions. They want to give you the feeling that you're really there. Posted Image

Tribes Ascend

14 December 2011 - 03:51 PM

Anyone playing this?



www.tribesascend.com/

I was never that into tribes but i owned and played Tribes 2 for a while. Coming from Quake it was a great game to play because apart from first person shooter Tribes also requires speed, skiing, overall inertia movement skills that reminded me of Quake in which i also liked to trickjump, strafejump, run trick levels etc.

Joined the Tribes Ascent beta and it's in good playable shape. I actually enjoy this version much more than the previous Tribes, allthough many hardcore players from the past may feel otherwise.

Any takers?

ARMA2 - Project Reality it's out tomorrow!

01 September 2011 - 05:12 PM

Anyone waiting to try this out? I'll install CO again this weekend and try it out myself.
It's out today/tomorrow.

http://www.realitymod.com/

http://www.realitymo...te-trailer.html




Tutorials:

True Combat. CQB

24 March 2011 - 06:33 PM

Maybe fun for a rainy day. It's probably horrible but who knows. I think someone here once mentioned it to me. A CQB mod for Enemy Territory, free.

Seems to have a lot of nice features, and horrible ones like no weapon collision.




Discussed here.

Quote

In short, I want to address what you can expect from the alpha release:

* No cross hair
* Most realistic iron sight, reflex sight, and scope simulation
* Real ballistic tracing including bullet drop
* Minimum GPU requirements: Nvidia 6800GT or ATI X800
* Win and Linux only
* About 300 Megs download (plus W:ET)
* Only Bodycount (TDM)
* One map
* Game is locked to sv_pure 1 and sv_official 1

Virtual Texture Demo

23 December 2009 - 08:09 PM

I was blown away by the amount of detail in the textures. It seems to have good performance too. Maybe something for dev's to keep an eye on?!



Cheers