Jump to content



BFS Banner


Jsonedecker

Member Since 22 Feb 2007
Offline Last Active Today, 06:37 AM

Posts I've Made

In Topic: Rising Storm - RO HoS mod

Yesterday, 07:40 AM

View Post213, on 22 May 2013 - 11:50 PM, said:

downloading the 9gb beta right now. why is it so huge?

Because it is basically a standalone release. Lots of stuff.

Quote

though i'm disappointed that red orchestra 2 became abandon-ware, since there's some stuff since launch that still hasn't been implemented. like the zeltbahn and cape for the sniper hero class.

I'm not sure why you would think of RO2 as "abandoned". TWI has updated it a lot since release. Maybe not in way some people would like, but its constantly being updated. Some of the RS stuff migrated back into RO2 as well.

In Topic: CoD: Ghosts

22 May 2013 - 06:22 AM

Not sure... still looks like a bunch of action set pieces to me. We'll see.

But I think that dog is freaking cool though!

In Topic: Rising Storm - RO HoS mod

20 May 2013 - 12:29 PM

Maybe its different then. The RS one was the game trying to play to many sounds at once. No idea if its related or not.

In Topic: Rising Storm - RO HoS mod

20 May 2013 - 10:09 AM

View Postzeep, on 20 May 2013 - 08:13 AM, said:

I notice sounds not playing sometimes. Even if i have audio channels set to 64.
I.e. a grenade 30 meters away won't make a sound. Happens when there's a lot of other sounds going on.

This has come up and I do know they were working on it. So keep an ear out to see if it gets fixed.

In Topic: Rising Storm - RO HoS mod

20 May 2013 - 07:32 AM

View Postzeep, on 19 May 2013 - 08:54 AM, said:

Are you playing john? How about somebody running a blackfoot studio server running classic mode just for us here?
We could run custom mutators even hehe..

I am playing from a "developer looking for issue" point of view at the moment.

I don't really have the ability to run a server here, though a BlackFoot RS server would be kind of cool.

View PostFlogger23m, on 19 May 2013 - 12:13 PM, said:

Put 6 hours into it. Same flaws as RO2, including the bad technical issues like texture and object pop in. I get 50-60 frame rates, adjust the LODs better please.

The LODs have gotten adjusted some since the last STEAM update. It is Beta and that is part of the process. However, for good or bad, TWI doesn't want to fragment the existing RO2 community so RS has to run on the original min spec for RO2 and it must support 64 players. So its all trade offs and developers do their best to weigh the importance of various things to THEIR design.

I am not a spokesperson for Tripwire in any shape or form. But I do want to try to help address any concerns or issues people here have.