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Jsonedecker

Member Since 22 Feb 2007
Offline Last Active Yesterday, 06:22 AM

Posts I've Made

In Topic: Star Citizen

Yesterday, 06:22 AM

I will say that presentation makes it look pretty damn awesome. I bought in a long time ago with one of the $30 ships and haven't tried the game in over a year. Might be time to update. :)

In Topic: How far will modding go in GB?

21 August 2016 - 06:48 AM

Yes workshop support is planned.

In Topic: How far will modding go in GB?

20 August 2016 - 08:58 PM

We will start to release some modding stuff once we reach early access.

In Topic: Game performance

20 August 2016 - 05:58 AM

Did a big round of "easy" optimizations to Depot map and @1080p resolution with everything set to Epic I am now getting 54-80fps with most times being a steady 65 without any AI. When I play with 20 AI it holds steady with a couple in view but will drop 5-8 fps if 3 or more are firing at me. Everything is a lot smoother and more consistent as well.

I am pretty happy with this improvement as it was what we call "low hanging fruit", meaning it was something that wasn't complex and was pretty easy to do. There are still more complex and focused optimizations to be done graphically as well as the AI and overall gameplay code will get some good optimizations in the near future.

View Postbrabbeldas83, on 12 August 2016 - 12:46 PM, said:

Small question for the devs: does stuff like dead bodies and magazines on the ground and blood on dead bodies and the walls and ground affect the performance of the game much? I've noticed the blood disappears after a while.

It can depending on your system. Right now the setting is just whatever UE4 is set to use for that kind of stuff. It will be tweaked to last a lot longer, if not indefinitely depending on the performance hit.

In Topic: Ladder use in newest build

18 August 2016 - 09:42 PM

 dcopymope, on 18 August 2016 - 01:00 PM, said:

Ok, like I'm supposed to know what "getting some love" means. Vague responses won't give anyone confirmation.

Fair enough, but I wouldn't consider "The ladders are just simple placeholders at the moment" vague. ;)