Jump to content



BFS Banner


Random

Member Since 13 Jun 2007
Offline Last Active Mar 20 2009 03:40 PM

Posts I've Made

In Topic: The Moral Dilemma

29 November 2008 - 10:02 PM

I agree that it should be done in a subtle way. I hate those scripted moments were a civilian gets killed, and you have to watch it every time you play that mission. I think just showing that normal people used to live in the town your clearing would be enough. Or maybe put civilians in a spot that the player would expect an enemy to be and have them jump out in front of the player. One player might shoot everything that moves, while another might be more cautious.

One problem with all this is that a lot of games tend to show civilians getting killed or something like that just to demonize whoever you are fighting. I find it obnoxious when the enemy is always painted as the most evil group of people ever that just wants to kill everyone on earth because they think that trees are better than people. Look at BiA:HH when the Germans shoot that girl that Frankie went to save. It was just to paint the Germans as evil and inhumane as opposed to the righteous Americans who risk their own lives to save civilians. I think it would have been better i she had been killed in the cross fire or had part of the building collapse on her.

In Topic: Arma II engine trailer

29 November 2008 - 09:29 PM

It was a good video, but the end was so incredibly stupid. "Sorry to leave you so soon razor team (Mr. Bond), I thought we were becoming friends." :P